If this sounds interesting and want to explore a few ideas together, just get in touch!
If it’s not for you, thanks for taking the time to check out our work anyway.
here are a few things we could do together.

01

PRODUCT FILMS

PRODUCT FILMS

02

CAMPAIGNS

CAMPAIGNS

03

BRAND STORIES

BRAND STORIES

04

E-COMMERCE STILLS

E-COMMERCE STILLS

05

SOCIAL CONTENT SYSTEMS

SOCIAL CONTENT SYSTEMS

now what?

If this sounds interesting and want to explore a few ideas together, just get in touch!
If it’s not for you, thanks for taking the time to check out our work anyway.
here are a few things we could do together.
now what?
here'syour vibehaus
sample.
We took the brief you shared with us and translated it into a short film, keeping the Bruma Chair at the center of the story while working around the mood, characters and dry humor you described.
The result is what you see here.
For this test sample, we worked at a lower generation resolution to keep production costs efficient. For a final commissioned project, we would work at a higher output resolution, with an additional level of definition and detail.

This sample should give you a clear idea of the visual quality, consistency and creative direction we can deliver for VibeHaus.
now what?
here'syour vibehaus
sample.
We took the brief you shared with us and translated it into a short film, keeping the Bruma Chair at the center of the story while working around the mood, characters and dry humor you described.
The result is what you see here.
For this test sample, we worked at a lower generation resolution to keep production costs efficient. For a final commissioned project, we would work at a higher output resolution, with an additional level of definition and detail.

This sample should give you a clear idea of the visual quality, consistency and creative direction we can deliver for VibeHaus.
here'syour vibehaus
sample.
now what?
We took the brief you shared with us and translated it into a short film, keeping the Bruma Chair at the center of the story while working around the mood, characters and dry humor you described.
The result is what you see here.
For this test sample, we worked at a lower generation resolution to keep production costs efficient. For a final commissioned project, we would work at a higher output resolution, with an additional level of definition and detail.

This sample should give you a clear idea of the visual quality, consistency and creative direction we can deliver for VibeHaus.